“Tell me and I forget. Teach me and I remember. Involve me and I learn.” With the words of Benjamin Franklin in mind, we want to share with you some of the activities we employ at Box UK to help explain the concepts at the heart of Agile.
Covering iterative development, planning processes and prioritisation, the games below communicate key information in an engaging and interactive way – making it more likely to stick. So have a play, and see what you can learn.
Understand the concepts behind iterative development – and the benefits it can offer over up-front planning – using the well-known game of battleships.
(Based on Agile Battleships by Adaptagility.)
How can you make Agile project retrospectives an engaging and exciting exercise? Try our fun new format, which draws on the infamous party game Cards Against Humanity.
Use monopoly money to bid on items in a product backlog, and see how a collaborative approach can get you closer to what you need.
(Credit to Geoff Watts for his blog post, ‘free market prioritisation‘.)
A ship full of famous faces has hit an iceberg, and only you can save them. But how do you choose who to rescue first? Find out with this game, and learn all about prioritisation in the process.
(Hat tip to Paul Goddard and Geoff Watts for the original, ‘celebrity prioritisation‘.)